Masahiro Sakurai on Creating Games

Masahiro Sakurai on Creating Games

2022 · 4 Seasons · 289 Episodes · 10.0

Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!

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Episodes

E11. About This Channel7m · 2022-08-24E22. Masahiro Sakurai's Creative Works2m · 2022-08-24E33. Stop for Big Moments! [Design Specifics]4m · 2022-08-24E44. Kirby's Dream Land [Game Concepts]]5m · 2022-08-25E55. Frame Rates [Planning & Game Design]4m · 2022-08-26E66. Risk and Reward [Game Essence]10m · 2022-08-29E77. Game Development Isn't a Game [Work Ethic]4m · 2022-08-31E88. Down with Lag! [Grab Bag]5m · 2022-09-02E99. Squeeze and Release [Game Essence]2m · 2022-09-04E1010. Draw the Light, Not the Asset [Graphics]3m · 2022-09-07E1111. Kirby's Adventure [Game Concepts]5m · 2022-09-09E1212. Presentations Are All About Speed! [Work Ethic]1m · 2022-09-12E1313. Game Awards [Grab Bag]3m · 2022-09-15E1414. Assigning Animations [Animation]4m · 2022-09-18E1515. Game Essence in Role-Playing Games [Game Essence]2m · 2022-09-21E1616. Make It "Pop" [Effects]2m · 2022-09-23E1717. Just Let Them Play! [Planning & Game Design]2m · 2022-09-26E1818. Clarity vs. Style [UI]3m · 2022-09-28E1919. Giving "Weight" to Buttons [Design Specifics]2m · 2022-09-30E2020. Kirby Super Star [Game Concepts]7m · 2022-10-03E2121. Try Telling That to the Player [Work Ethic]2m · 2022-10-05E2222. Name Files Logically [Programming & Tech]4m · 2022-10-07E2323. Keeping Rewards in Sight [Planning & Game Design]2m · 2022-10-10E2424. Exercise While You Game! [Grab Bag]2m · 2022-10-12E2525. Make the Tempo Match the Game [Audio]2m · 2022-10-14E2626. Fun Beyond Game Essence [Game Essence]6m · 2022-10-17E2727. Super Smash Bros. [Game Concepts]8m · 2022-10-20E2828. Too Much is Just Right [Animation]2m · 2022-10-24E2929. Spec Changes [Work Ethic]4m · 2022-10-26E3030. Emphasize Objects with Collision [Graphics]2m · 2022-10-28E3131. The Price of Games [Grab Bag]2m · 2022-10-31E3232. Strike a Balance with Sound Effects [Audio]4m · 2022-11-02E3333. Text Size [UI]3m · 2022-11-04E3434. Making a Living Making Games [Planning & Game Design]3m · 2022-11-07E3535. Let Your Characters Shine [Effects]2m · 2022-11-09E3636. Breaking Down Attack Animations [Animation]3m · 2022-11-11E3737. Jump Physics [Design Specifics]4m · 2022-11-14E3838. Writing Game Proposals [Work Ethic]2m · 2022-11-16E3939. My Feline Friend, Fukurashi [Grab Bag]2m · 2022-11-18E4040. Super Smash Bros. Melee [Game Concepts]4m · 2022-11-21E4141. The Fiend's Cauldron [Game Essence]4m · 2022-11-23E4242. A Small Window Into the World [Planning & Game Design]3m · 2022-11-25E4343. Sharing Info Within a Team [Team Management]3m · 2022-11-28E4444. Distinguishing Between Major and Minor Elements [Graphics]2m · 2022-11-30E4545. That Was Then, This Is Now [Grab Bag]3m · 2022-12-02E4646. Making Your Game Easy to Tune [Programming & Tech]4m · 2022-12-06E4747. Eight Hit Stop Techniques [Design Specifics]5m · 2022-12-09E4848. Let Players Cheat the System [Game Essence]2m · 2022-12-12E4949. Making Lead-ins Instant and Impactful [Animation]2m · 2022-12-14E5050. Jobs in Game Development [Team Management]7m · 2022-12-16E5151. The Potential of One Button [Planning & Game Design]2m · 2022-12-20E5252. Prep Your Proposals Hot and Fast [Work Ethic]2m · 2022-12-23E5353. Sora Ltd. [Grab Bag]3m · 2022-12-25E5454. Listen in Various Environments [Audio]2m · 2022-12-28E5555. Modern Quality of Life Features [UI]11m · 2022-12-30

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